A supplement for my item crafting guide! This one deals with Potion Making, and is MUCH more simple. This theoretically should be complete, unless there are some wonky hidden potions that I’m missing.
Other Stone Story RPG Guides:
- Runes, Runestone Items and Advanced Crafting.
- Crafting Recipes.
- Item Fusing.
Unlocking Potion Brewing
You need to have visited the Boiling Mine and complete the 3-star variant. This will allow you to construct a Cauldron. To fully unlock Potion Brewing, you also need to visit the Temple. Once you do, you will be able to construct a ladle for your cauldron.
At first, when you’ve just unlocked the Potion Making, you may only make a Healing Potion. Once you do, you can use the potion at nearly any location in the top-left corner of your screen. This first section will be out of order just due to the fact that you unlock the Healing Potion first.
Cost: 20 Tar
Upon consumption, fully heals your character.
Cost: 20 Stone
For the next 10 seconds, your attacks do x2 damage to armor as well as stun your enemies.
Cost: 20 Wood
For the next 30 seconds, you gain an additional +1 XP and +1 Ki per enemy that you unmake (defeat).
Cost: 20 Bronze
Upon consumption, deals 100 damage to all foes on screen.
Cost: 10 Stone + 10 Wood
For the next 15 seconds, you gain 100% evasion.
Cost: 10 Stone + 10 Bronze
For the next 7 seconds, you gain 100% crit chance. This works with weapons that do not have any crit chance as well. If there is nothing stating that there is a crit damage multiplier (in the case of a sword), the damage will be doubled.
Cost:10 Stone + 10 Tar
Upon consumption, heal 50% max HP, and gain armor equal to 100% max HP, which decays down to your max armor value.
Cost: 10 Wood + 10 Bronze
For the next 10 seconds, you gain +15 attack speed. Your base attack speed seems to be 5, which varies depending on what weapons used. Below are some examples of how fast it seems to change.
Sword: ~ x2.5
Crossbow: ~ x3
Wands: ~ x4-5
Cost: 10 Wood + 10 Tar
Upon consumption, heal 50% max HP, as well as removing all negative debuffs.
Cost: 10 Bronze + 10 Tar
For the next 20 seconds, you gain +20% lifesteal.