Other Shortest Trip to Earth Guides:
- Tips and Tricks for Beginners.
- Pumpkin Hammer Ship Guide.
- Fierce Sincerity Ship Guide.
- Rogue Rat Ship Guide.
- Tigerfish Ship Guide.
- Bluestar Ship Guide.
- Atlas Ship Guide.
Unlock this ship by finishing the tutorial.
Installed modules are:
Primary / Storage
- Command bridge, type TRIPLE-3
- Non-combat sensor Mk Ia
- Heavy Jets Engine
- Warpdrive, grade II
- Terran industrial energy reactor
- Terran energy reactor (old)
- Fuel tank (medium)
- Multi-container FEO
- Multi-container ESM-2
- Explosive storage (large)
Weapons / Defence
- Aegis shield generator (old)
- 2x Terran point-defence
- Sniper Cannon II
- Light laser
- Nova gatling cannon, type I
- Speeder nuke
- Cryosleepx6, standard issue
- 1x Internal module slot
- 1x Weapon slot
- 1x Capital missile launch tube
Ship specific perks available on the Nuke Runner
Sniper cannon upgrade – 3 Fate Points
Replaces the Sniper Cannon II with Sniper Cannon III.
Combat laser upgrade – 3 Fate Points
Replaces the Light laser with Medium laser II.
Gatling gun upgrade – 3 Fate Points
Replaces the Nova gatling cannon, type I with Automated galing cannon, type II.
Nuke arsenal x5 – 5 Fate Points
Adds 5 random nukes to your storage.
Shield generator replacement – 2 Fate Points
Replaces the Aegis shield generator (old) with Aegis shield generator.
Reactor replacement – 3 Fate Points
Replaces the Terran energy reactor (old) with Terran energy reactor.
Mk I sensor replacement – 3 Fate Points
Replaces the Non-combat sensor Mk 1a with Non-combat sensor Mk II.
The oilcake converter – 1 Fate Point
Adds an Oilcake Organics converter to your ships storage.
The top cadet – 5 Fate Points
Adds a random Human pilot to your crew. Stats can vary, but are focused towards Bridge, Sensor, Gardening and Science from the few times I tried.
Light security drone – 5 Fate Points
Adds a light combat drone to your crew armed with a pistol. Can fight intruders and put out fires.
Tactical security drone – 7 Fate Points
Adds a slightly stronger combat drone to your crew armed with an assault rifle. Can fight intruders and put out fires.
Heavy sentinel – 10 Fate Points
Adds a heavy combat drone to your crew armed with a gatling gun. Can fight intruders and put out fires.